AMIGA alive

AMIGA alive
Showing posts with label the shadows of sergoth. Show all posts
Showing posts with label the shadows of sergoth. Show all posts

Sunday, October 17, 2021

Games galore #25: Shadows of Sergoth (pre-order), 1987 Rescue in Berlin, Jackal, Jake and Peppy, Crazy Columns full version released

Are you not entertained? Don't worry, we have more new Amiga games!

"The Shadows of Sergoth" available for pre-order

We've reported about beautiful dungeon-crawler game "The Shadows of Sergoth" before, when the first demo was released - let's just sum it up quickly: it's a quite polished enhanced version of an 2018 Amstrad CPC game of the same name, it looks and sounds great, is almost 3d, and if you like this kind of stuff you need to have it.

Since Oct. 6th you can pre-order the full game as digital download, and physical, boxed edition. The box contains three floppy discs, a printed instruction manual, a real compass (!), a die with 20 faces, stickers - and you get the digital download on top of that. That's a really nice package.

The full game requires 2MB ChipRAM (as opposed to 1.5MB ChipRAM for the demo), a faster Amiga is recommended (A1200 / 68020), and the release date has been set for Nov. 13th 2021.

https://pbs.twimg.com/media/FBB0s54VkAQk1RC?format=png&name=small

Go to DOUBLESIDED GAMES' online store to place your pre-order, or download the demo:
https://doublesidedgames.com/shop/commodore/commodore-amiga/the-shadows-of-sergoth/


Additional sources:
https://doublesidedgames.com/the-shadows-of-sergoth-for-the-commodore-amiga-is-now-available-for-pre-order/
https://twitter.com/DSidedGames/status/1445783848839639048

Jackal Amiga port (demo, work-in-progress)

1986 Konami arcade game "Jackal" (aka "Top Gunner") gets a remake for OCS/ECS Amigas. "Jackal" is great, it's a bit like "Commando" meets "SWIV", and being an oldskool arcade title, it's got that certain look and feel that just makes you want to play.

After a first demo was released in August, a second one was in September, proving the author's dedication, but this is still work-in-progress. The pictures below are taken from the game's website (see link below), and you can find demo videos on YouTube. The graphics are obviously appealing, and there's a nice rendition of the original arcade music playing along - but being an unfinished product everything is of course still subject to change.

https://img.itch.zone/aW1hZ2UvMTE2Mjg5OS82ODEyMDkzLnBuZw==/347x500/9995Yt.png

https://img.itch.zone/aW1hZ2UvMTE2Mjg5OS82ODEyMDk0LnBuZw==/347x500/lc2XPH.png

Go to NeesoGame's Jackal web page for more details, and name-your-own-price download (currently demo release no. 2):
https://neesogames.itch.io/jackal-amiga-port

Additional sources:
http://amiga-news.de/en/news/AN-2021-09-00051-EN.html
http://amiga-news.de/de/news/AN-2021-08-00069-DE.html

1987 Rescate in Berlin / 1987 Rescue in Berlin

This kind-of-movie-spin-off point-and-click adventure game by Jose A. Gonzalez / Irongate was announced with a preview video early this year. 

In quite an obvious reference to John Carpenter, you direct this very Kurt Russel looking guy through various screens, examining objects and talking to people, on your quest to find some important floppy disk. 

With nice, detailed graphics, and sprites with big heads, "1987 Rescate..." (or "1987 Rescue in Berlin") features Jose's characteristic visual style, and you get to hear some really decent music, including a cover of Carpenter's "Escape from New York" theme, and everyone's favourite song, "Girl from Ipanema".

Since July the full versions in Spanish, English, Italian, and Czech is available as digital ADF, and boxed edition with printed manual.

Here's a video from Amiga Fan's YouTube channel (2021-08-12):


https://www.youtube.com/watch?v=DhAGoa3w5hY

Go to the game's web page for more details and order:
http://www.xente.mundo-r.com/jojo073/pages/1987.html

Additional sources:
https://www.amigafrance.com/forums/topic/1987berlin/
https://forum.amiga.org/index.php?topic=75264.0
http://amiga-news.de/de/news/AN-2021-08-00048-DE.html

Jake and Peppy, Apollo (Vampire) V4 SAGA game

Maybe the first "true" next-generation Amiga game is "Jake and Peppy" - it exclusively requires a Apollo Vampire V4 SAGA board to run on.

It's basically a top view shoot-em-up - with an amount of on-screen colors and graphical detail unseen on the Amiga before, and a crisp 16-bit soundtrack. Apollo Core's 68080 with AMMX, and the Vampire's enhanced video and audio capabilities make it possible. This is not your 30 year old floppy disc game - this is shiny and new, super high-res, super smooth, eye-poppingly colorful, dizzying arcade action for those who are not afraid of FPGA.

Here's a video of "Jake and Peppy"'s latest features, from Quetzal's YouTube channel (2021-08-29):


https://www.youtube.com/watch?v=xKdIq1qII0A

You can download "Jake and Peppy" demo from AmiNet:

http://aminet.net/package/game/demo/Jake_and_Peppy_0.80B

Additional sources:
http://www.apollo-core.com/knowledge.php?b=3&note=36454

Crazy Columns 1.02 full version released

We've reported about Tetris-style game "Crazy Columns" before, so we'll keep it short and snappy: a new version has been released!

Some of the new features are an online highscore table, animations, and added sound effects. And it's still 1 or 2 players, keyboard or joystick, multiple playing modes and difficulty levels, and runs on any Amiga with 512KB ChipRAM.

Here's a video from Salvatore Forenza's YouTube channel (2021-08-31):


https://www.youtube.com/watch?v=pKSk67zZgmE
Go to...
https://www.crazy-columns.hoffer-industries.com
...to download the game, and support the author with a little donation!

Additional sources:
http://amiga-news.de/de/news/AN-2021-08-00055-DE.html


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...and some bonus gaming news:

Lionheart Java remake

Now this is really pretty cool: Byron 3D Games Studio has created a Lionheart remake - in Java!

Lionheart is among the best known and most beautiful games ever on the Amiga - maybe the most beautiful - and this remake gets it right: it looks pixel perfect identical. There are of course little differences here and there, but overall it's just... Lionheart. Nothing less, nothing more. Perfect.

https://www.b3dgs.com/v7/page.php?lang=en&section=lionheart_remake

If you're into game development (in Java) you can take a look at the LionEngine that's been created for the game remake:

https://www.b3dgs.com/v7/page.php?lang=en&section=lionengine

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Thanks for reading! Stay tuned for "Games galore #26"!


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Support Amiga game development! Buy a game!

Tuesday, September 29, 2020

Games galore #11: Chicken Coop, Monkey Lad, Dodgy Rocks, The Shadows of Sergoth

Chicken, monkeys, rocks, and shadows - pick your favourite, and have a good time playing an Amiga game! Do we see a trend where developers are working towards advanced yet mature tools for game creation, like using Construct 2 for DaemonClaw, Dread being planned as an open engine from the beginning, or RedPill and Scorpion engines evolving and being used as a basis for two of the games in today's article?

Chicken Coop

This looks like one of those games you just can't resist. "Chicken Coop" from Jacek Nockowski was created using the RedPill game engine, it's another platformer, and it's a really cute. 20 levels to play, collect stuff, fight chicken! The graphics are minimalistic, loveable, and effective. The sounds are simple, and hilarious. And then of course there's that cut scene. Don't miss this one.

Note: Looks like it should work on any Amiga, but the extracted archive size is about 1MB, so you'll probably need a little bit of extra RAM and/or harddrive?

Here you can watch a video of "Chicken Coop" (2020-07-14):

https://www.youtube.com/watch?v=Sa9nbLv3KHA

You can download "Chicken Coop" from AmiNet:
http://aminet.net/package/game/jump/ChickenCoop

Additional sources:
http://www.indieretronews.com/2020/07/chicken-coop-new-amiga-game-from-jacek.html

https://www.facebook.com/groups/redpillgamecreator/ (RedPill engine)


"Monkey Lad" demo, "Scorpion" engine

In case you haven't heard about Erik "earok" Hogan's "Scorpion" engine before, just think of it as a game construction kit he's building (see "additional sources" below for more info).

After Amigo the Fox now comes "Monkey Lad", another "Scorpion" based game, inspired by 1986 SEGA title "Alexx Kidd". This is not a full game, and not planned to become one, but much more another test for the engine. Very cool, this looks more elaborate than "Amigo the Fox", certainly utilizing new features of the engine, and makes you look forward to more stuff like maybe ropes in the next game?

Watch a video of "MonkeyLad" on YouTube (2020-09-12):

https://www.youtube.com/watch?v=Vywq3vIwz4A

You can download "Monkey Lad" from earok's website:
http://earok.net/games/monkeylad.adf
 
Additional sources:
http://www.indieretronews.com/2020/09/monkey-lad-welcome-to-alex-kidd-demo.html
https://github.com/earok/scorpion-engine-demos (Scorpion engine on GitHub)
https://eab.abime.net/showthread.php?t=97450 (Scorpion engine thread)



Dodgy Rocks

Do you like "Flappy Bird"? You're gonna love "Dodgy Rocks". It's a new stress-test for your nerves, requiring an OCS/ECS Amiga with 1MB of RAM.

"Dodgy Rocks" is far more complex than "Flappy Bird", but you'll get the idea pretty quickly nontheless. Dodge rocks to get points, or kick and smash them to get more points. If that doesn't sound like fun to you then you must be a PC guy.

Seriously, it's far better than "Flappy Bird" - it's actual fun to play! "Dodgy Rocks" is a game by John Girvin, ported to the Amiga by Rob Cranley.

Watch a video of "Dodgy Rocks" on YouTube (2020-09-10):


https://www.youtube.com/watch?v=xgcNLDT1nGw
 
You can download "Dodgy Rocks" for Amiga from AmiNet:
http://aminet.net/package/game/actio/DodgyRocks

Additional sources:
http://eab.abime.net/showthread.php?p=1428039
https://nivrig.com
http://www.indieretronews.com/2020/09/dodgy-rocks-new-amiga-game-from-nivrig.html



The Shadows of Sergoth

Ah, the dungeon crawlers. After the beautiful "Black Dawn Rebirth", here's the first playable demo of "Shadows of Sergoth" from Doublesided Games, and it's just as amazing.

The visual style and graphics quality of "Shadows of Sergoth" are pretty awesome, music is super moody, and it's classic dungeon crawling - if you like the genre you can't go wrong with this one. A little kingdom, spells, humans, dwarfs, monsters, and more is what you get in this almost-3D fantasy game -  and did I mention those eyes? Very nice eyes.

"Shadows of Sergoth" requires 1.5MB ChipRAM, and a little bit of extra processing power is recommended. You can disable some game features for better performance on lower-end Amigas.

A commercial release of the game is planned, which will include digital download and physical editions.

The Shadows Of Sergoth demo, DOUBLESIDED Games (2020-09-16)

https://www.youtube.com/watch?v=MVjLWEgJe5I

You can download the demo from Doublesided Games' website:
https://doublesidedgames.com/games/the-shadows-of-sergoth/


Additional sources:
http://www.amiga-news.de/en/news/AN-2020-09-00033-EN.html

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Thanks for reading! Stay tuned for "Games galore #12"!


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Support Amiga game development! Buy a game!