For one or another reason some games stand out from the rest. Great Giana Sisters and Lemmings are rightfully well known for their great playability and style. Other games push the hardware to it's limits, introduce new concepts, make use of later generation Amiga hardware, or are just exceptionally well made in some aspect, giving the player a refreshing and exciting experience.
Some early games are still holding up really well, with beautiful graphics and fine playability, but in today's perception are overshadowed by popular titles like the aforementioned Great Giana Sisters and the likes.
Other great games were developed later, when the Amiga market was shrinking rapidly. Only the most experienced and enthusiastic developers remained, and pushed the Amiga's limits, or made use of advanced expansion devices. Some of these games feature the most stunning technical achievements on the platform, but went by comparably unnoticed due to the market situation.
Let's take a look at the most spectacular Amiga games, from the early days to the present - well done classics to late ones that only hardcore Amiga users have seen with their own eyes.
The best of the best!
(Games are listed alphabetically. Screenshots and videos belong to their respective owners, used under fair use clause / Zitatrecht / ... whatever applies, for educational / documentary / scientific purpose. Sources listed where applicable.)
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Aladdin (Jaguar, Virgin, 1994)
Watch a longplay video of the game here:
Alien Breed 3D II: The Killing Grounds (Team 17, 1996)
Body Blows Galactic AGA (Team 17, 1994)
There are many great fighting games on the Amiga, but Body Blows Galactic is the most arcade of 'em all, the most galactic one. Galactic sprites, galactic moves, galactic graphics. In AGA color. Just - galactic.
Capital Punishment (Clickboom, 1996)
When Clickboom is involved, you know you get a great game. This one's so great it's pretty hard to even run. When you finally have freed every byte of memory of your A1200 and succeeded in running Capital Punishment, you get the Amiga's most brutal and hardest fighting game. Clearly inspired by the popularity of Mortal Combat coin-op, technically advanced, with a distinct visual style and beautiful handdrawn graphics, and fast, precise action, Capital Punishment fights in a class of it's own.
Genetic Species (Marble Eyes, Vulcan, 1998)
One of the later games that takes advantage of graphics boards and sound hardware, and of course greatly benefits from CPU upgrades. The well-known Doom concept with a few improvements - did you know you can and are supposed to mind-walk in Genetic Species? - delivered with next generation graphics and sound. Probably the best Amiga native raycasting FPS game.
Lionheart (Thalion, 1993)
Lemmings (complete series - DMA, 1991 to 1995)
Napalm: The Crimson Crisis (ClickBoom, 1999)
You can download a demo from AmiNet:
Note that there's an update to v1.4, which fixes several bugs and adds some improvements (probably to the full version of the game only):
No Second Prize (Thalion, 1992)
OnEscapee (Invictus, Sadeness, 1997)
Watch a longplay video of the game:
Shadow Of The Beast III (Reflections, Psygnosis, 1992)
ShogoMAD (Titan, Hyperion Entertainment, 2001)
Here's a video of the game:
Speedball 2 - Brutal deluxe (Bitmap Brothers, 1992)
...and, yeah, "Icecream!"
Super Stardust (Bloodhouse, Team 17, 1994)
Turrican I / II / III (Factor 5, 1990 to 1993)
T-ZerO (Trauma Zero Team, Clickboom, 1999)
Watch a longplay video of the game:
Virtual GP (Paolo "The Alien" Cattani, Islona / Epic Marketing, 1999)
You can download a demo version from AmiNet:
Virtual Karting 2 (Fabio Bizetti, Islona / Epic Marketing, 1998)
WipeOut 2097 (Digital Images, Blittersoft, 1999)
Zool 2 AGA (The Warp Factory, Gremlin, 1993)
Thanks for reading! :-)
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We've added a second part to this article: http://amigaalive.blogspot.de/p/gaming-more-of-best-amiga-games-you.html