AMIGA alive

AMIGA alive
Showing posts with label arcade. Show all posts
Showing posts with label arcade. Show all posts

Tuesday, June 21, 2022

Games galore #30: Final Fight Enhanced, Akumajou Dracula AGA, Amidar500, Scramble500, CyberPunk Alien City

Three arcade conversions, an AGA conversion of a classic Konami platformer, and a new cyberpunk themed shoot-em-up.

Final Fight Enhanced

1989 Capcom coin-op brawler "Final Fight" in it's 1991 Amiga version is one of the games that couldn't live up to it's full potential because of limited resources put into it's creation - especially from today's perspective, with highly experienced developers around, and new tools for game creation available, it's a bit of a disappointment regarding graphics, speed, and playability.

Final Fight 1989 original arcade graphics

Final Fight 1991 U.S. Gold Amiga version graphics

Developer Brick Nash aka Prototron has decided to change that situation, and is working on an enhanced conversion of "Final Fight". It's work-in-progress, and no definitive hardware requirements have been set, but an early demo runs on 68020-equipped Amigas. 

Final Fight 2021 Prototron Amiga early demo graphics

There's obviously still a lot of work to do, but it already has a couple of new features: parallax scrolling, an updated title screen, 2-button joystick support, and music plays while you're fighting.

Here's a video of the demo from Prototron's YouTube channel (2022-01-12):


https://www.youtube.com/watch?v=ZfuAvYCAXss

There's no public playable demo yet - but if you like, you can download the assembler source code and contribute to the development:
https://github.com/Prototron77/Final-Fight-Enhanced

Additional sources:
http://eab.abime.net/showthread.php?t=109488
http://www.indieretronews.com/2022/01/final-fight-enhanced-enhanced-amiga.html
https://www.lemonamiga.com/games/details.php?id=409 (original 1991 Amiga port)

Akumajou Dracula AGA (Castlevania AGA)

The game known as "Castlevania" in most places ("Akumajou Dracula" in Japan) gets a remake for AGA Amigas.

This fantasy themed platform adventure game is probably best known from it's initial versions running of Nintendo console hardware, and it's one the defining games of the genre.

An official Amiga version has been available since 1990, but now (finally!) it looks as if we could get a new, polished version for AGA Amigas which makes proper use of graphics hardware, and provides smooth gameplay. A "prototype" is available, and although unfinished it's already and quite obviously a huge improvement over the previous version.

Here's a video from Saberman's YouTube channel (2022-02-12):


https://www.youtube.com/watch?v=Jf08o0VFugo

Go to the game's website for more information and download:
https://danteretrodev.itch.io/akumajou-dracula-aga


Additional sources:
https://www.indieretronews.com/2022/04/akumajou-dracula-aga-upcoming.html
http://hol.abime.net/2953 (1990 Amiga version)
https://en.wikipedia.org/wiki/Castlevania_(1986_video_game)

Amidar500

After "Pacman 500" and "Ms PacMan 500", Jean-Francois Fabre continues to create great conversions of great arcade games with "Amidar500".

If you've never played "Amidar" you certainly should do so now. Originally released in 1981, it's one of the classic arcade games, just like Space Invaders, Pac Man, Centipede, and a couple of others. With it's grid-capture gameplay it sits somewhere between Pac Man, and Qix, another huge classic. So basically you get arcade history galore and tons of fun with this addictive game! 

 "Amidar500" runs on any Amiga with 1MB of RAM.

Here's a video from Jean-Francois Fabre's YouTube channel (2021-12-30):


https://www.youtube.com/watch?v=RuQbFbTu6yQ

Go to Amidar500's website for more information:
https://jotd666.itch.io/amidar500

Additional sources:
https://en.wikipedia.org/wiki/Amidar

Scramble500

"Scramble" is yet another Konami arcade classic that got ported to the Amiga by Jean-Francois Fabre.

"Scramble" is pretty much the mother of all side scrolling space shooters, but there was never a proper port of the original arcade game for the Amiga. Well, now there is! "Scramble500" aims to recreate the original experience as close as possible, with faithful graphics, sound and gameplay, including all levels of the arcade version. Two- and three-button joysticks are supported, as is the CD32 joypad.

Here's the latest video from the author's YouTube channel (2022-02-23): 


https://www.youtube.com/watch?v=2f5ZNwWzgsU

It's a preview video, but a final version of the game, with added 2-player mode, improved graphics, and a lot of bugfixes, has already been released.

Go to Scramble500's website for more information and download:
https://jotd666.itch.io/scramble-500

Additional sources:
https://amiga-news.de/en/news/AN-2022-02-00073-EN.html
https://en.wikipedia.org/wiki/Scramble_(video_game)

CyberPunk Alien City

Amiten Games has released a great looking work-in-progress shoot-em-up that goes by the name of "CyberPunk Alien City". 

Neon lights, green aliens, a hero with a big gun, and a groovy soundtrack - the game is still in early development stage, but a playable demo is available, and it totally feels "Blade Runner meets Mars Attacks!" - very promising!

The game requires an Amiga with 1MB ChipRAM, some acceleration / A1200 is recommended.

Here's a video from Amiten TV's YouTube channel (2021-12-08):


https://www.youtube.com/watch?v=CpKaNw_gtRA

Go to the game's itch.io pages for more information and download:
https://amiten.itch.io/cyberpunk-alien-city

Additional sources:
https://www.indieretronews.com/2022/02/cyberpunk-alien-city-cyber-sci-fi.html

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Thanks for reading! Stay tuned for "Games galore #31"!


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Support Amiga game development! Buy a game!

Wednesday, April 28, 2021

Games galore #18: Metal Gear, Imperium Terranum 2, Space Pilot of Death, "The nameless platformer", Turbo Sprint AGA finished

Two exciting remakes, two freeware games, and "The nameless platformer". Amiga game developers are busy, and especially many ports and remakes are an impressive display of the technical know-how present in the community - the results often surpass the originals in quality.

Metal Gear 

At the end of January 2021 a port of MSX classic "Metal Gear" to the Amiga was announced by coder "hOffman". "Metal Gear" was a milestone, and is a classic in it's own right, as it started the stealth-and-survival genre in computer gaming. In this type of games it's not just kill-em-all, but more importantly stealth tactics and strategy.

The game is still under development, but nearing completion, and already looks and sounds very good. The graphics are pretty much a pixel perfect recreation of the MSX original. According to the author, it runs at full framerate on the Amiga (even where the original would slow down due to lots of on-screen action), and special care is taken to reproduce and possibly enhance the original soundtrack and sound effects.

"Metal Gear" requires an Amiga 500 with 1MB or higher.

You can watch a work-in-progress video on Hofman's YouTube channel:


https://www.youtube.com/watch?v=gh4-fNfhQlQ

This is going to be another quality remake of a classic game - lookin' forward to the release of "Metal Gear" on Amiga!

Additional sources:
http://eab.abime.net/showthread.php?t=105620
http://amiga-news.de/en/news/AN-2021-02-00002-EN.html
http://www.indieretronews.com/2021/01/hot-news-msx-classic-metal-gear-is.html
https://en.wikipedia.org/wiki/Metal_Gear_(video_game)


"Imperium Terranum 2" updated

In January 2021 news popped up about turn-based freeware space strategy game "Imperium Terranum 2" by Virtual World Productions. The game has been available on AmiNet since (at least) 2001, but has obviously been resurrected recently.

Coder Rene "fook42" F. is converting the Pascal source code from the AmiNet game version into C code, and adding some improvements. Currently, his new version has no new gameplay features etc., but you can now freely set the game's screenmodes.

This is pretty cool, as it opens up a path for future updates, and portability (maybe AROS?).

Note that if you want to play the new C based version, you need to copy it over the installed previous (AmiNet / Virtual Worlds) version - see GitHub link below for files and instructions.

Go to Virtual World's website to find out more about the original game...
https://www.virtualworlds.de/IT/

...or download it from AmiNet:
http://aminet.net/package/game/strat/IT2000

You can get the latest updated version from GitHub:
https://github.com/fook42/ImperiumTerranum2/releases


Additional sources:
http://amiga-news.de/en/news/AN-2021-01-00048-EN.html



Space Pilot of Death

"Space Pilot of Death" - doesn't that sound awesome? Now if a title like that doesn't catch your attention, I don't know what will. 

In Jan. 2021 this game by Marten "goldmomo" Wobst was uploaded to AmiNet, as a result of the author reviving his Amiga, and assembler programming skills, after a break of more than 20 years. It's looks similar to Asteroids, but it's a dodge-and-survive, not a shoot-em-up, that runs on any Amiga with 512KB RAM and able to display a 50Hz PAL or NTSC screen. It can be played with joystick or keyboard. (Note: there seems to be a mistake in the readme file: Space key is not needed.)

It's quite a simple game, but it's also quite well done! The title music gets you into the right mood, terrifying red alert messages pump up your adrenaline level, huge asteroids are approaching, and lots of them - pretty much everything about it feels just right. Yes, this isn't Elite or Wing Commander, we are aware of that. But it's a good looking, well done, quick little release with addictive qualities, for kids and casual gamers, we are aware of that, too. The author also has given hints he might be improving the game further. And, heck, it's... "Space Pilot Of Death"! So what are you waiting for?

Watch a video of "Space Pilot Of Death" on Per-Ola Eriksson's YouTube channel:


https://www.youtube.com/watch?v=L-lSF_QYzFQ

Go to AmiNet to download "Space Pilot of Death":
http://aminet.net/package/game/actio/spod

Additional sources:
http://amiga-news.de/en/news/AN-2021-01-00056-EN.html

 

"The nameless platformer" (demo)

"The nameless platformer" is a port of a ZX Spectrum game called "Black and White" - but currently the Amiga version lacks an official name, so we'll just call it "The nameless platformer".

It's a three level demo created using the Scorpion engine, in which you control a little wizard on a single-screen playfield, collecting lots of valuable items. This game is obviously still under development, as you can see in the video below there are a couple of glitches, the title screen looks like it will be changed, maybe sound effects will be added, and so on. But it looks promising with it's cute wizard and overall visual style, some music playing along (I think I've heard the tune before...?), and what appears to be quick and fluid playability.


https://www.youtube.com/watch?v=Tzrf6CJqoeQ

The demo was first shown at the end of Jan. 2021, so far there seem to be no news, but can certainly be expected in the near future.

Additional sources:
http://amiga-news.de/en/news/AN-2021-02-00001-EN.html
http://www.indieretronews.com/2021/01/a-new-amiga-demo-of-upcoming-amiga.html
https://spectrumcomputing.co.uk/entry/35121/ZX-Spectrum/Black_and_White


Turbo Sprint AGA finished (Super Sprint)

Another update to "Super Sprint AGA": It now goes by the name of "Turbo Sprint" - and you can actually play it, it's finished! Since we last reported about the game, development has made lots of progress, in Feb. 2021 a playable 5-minute demo has been released, and on April 28th author Graeme Cowie announced the finished game on facebook and YouTube.

After a year of development "Turbo Sprint" now really feels like a complete game, with lots of stuff going on visually, everything moving around and interacting reasonably, sound effects that create proper atmosphere, yeah, you almost start smelling burning rubber. Up to four players, hires graphics, 8 tracks, car upgrades, ...you name it - and it runs from Workbench. Very good, congratulations!

The game requires an AGA Amiga to run, and will be commercially released as digital download very soon, with a glossy boxed edition following.

You can watch "Turbo Sprint AGA" promotion video on Graeme Cowie's YouTube channel:


https://www.youtube.com/watch?v=v9f68MLldx0

Go to the game's website for more details, and game purchase:
https://mcgeezer.itch.io/

Additional sources:
https://www.facebook.com/supersprintdrs
http://eab.abime.net/showthread.php?t=101722
http://www.indieretronews.com/2021/02/turbo-sprint-arcade-quality-port-of.html

 

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Thanks for reading! Stay tuned for "Games galore #19"!


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Support Amiga game development! Buy a game!

Wednesday, September 20, 2017

New page: More of the best - Amiga games you must have seen, part 2!

When researching for our previous article "Best of the best - Amiga games you must have seen", a lot more games came to mind that excel in one or the other way, and need to be mentioned but didn't make it into the article. So here's part 2! Again, we're focussing more on technical or stylistic achievement, and less on mass appeal or nostalgia.

Have fun with our new page...

More of the best - Amiga games you must have seen, part 2

 http://amigaalive.blogspot.de/p/gaming-more-of-best-amiga-games-you.html

Tuesday, July 11, 2017

"Quasarius" - new oldskool arcade shoot-em-up for the Amiga

Do you like Space Invaders? Do you adore Deluxe Galaga? Do you remember Phoenix? Then this is the game for you!

https://ralizasoftware.neocities.org/images/quasarius6.png
Collect boni, earn extra ships, get the hi-score - Quasarius is a (very) classic Space Invaders type shoot-em-up game for Amiga by Raliza software. The graphics are simplistic, but perfectly moody, as is the soundtrack. "Quasarius" was written in BlitzBasic by Rafael Lima, with music provided by "Akira". It should run on any Amiga with at least 512KB RAM and OCS or above. (It has been reported that it doesn't run on Kickstart 1.3, though.)

You can download Quasarius for free from:
https://ralizasoftware.neocities.org/amiga.html

It's donationware, so consider making a donation if you like the game, encouraging the authors to continue developing for the Amiga. The developer already announced he's like to do a - probably (very) classic, too - side-scrolling beat-em-up game.

Here you can see Quasarius in action:

https://www.youtube.com/watch?v=C1FTDCHjdB8

Sources:
https://ralizasoftware.neocities.org/amiga.html
http://www.indieretronews.com/2017/06/quasarius-amiga-gets-very-arcade-like.html