Spectacular Amiga 500 OCS 7Mhz first person shooter "Grind" is boldly going serial-link multiplayer.
"Grind" has come a long way from the early "Dread" demos. It's becoming a super polished game, with tons of atmosphere, thanks to the fine tuned visuals, and sounds, and of course the stunningly fast Doom-like 3D graphics engine. And it's got what way too few Amiga games, especially first-person-shooter games, have: it's multiplayer!
A new demo has just been released that features the latest serial-link (nullmodem) program code, a set of options to make adjustments to the multiplayer game mode, two arenas for players to duel, and a round of other updates.
Here you can watch a video on "Saberman RetroNews" YouTube channel (2024-07-14):
More breaking news of Amiga gaming: Spectacular low-end first person shooter "Grind", formerly known as "Dread", just got a new demo release.
With a new name and new developer team, "Grind" is the overhauled and polished successor of "Dread", and now we can see (part of) what has been happening in the meantime. A new demo version of "Grind" just got released, and the results are stunning. It's currently only available for patreon supporters - but thanks to YouTube and famous retro gaming channel Saberman RetroNews we can watch a video and enjoy the outstanding diesel-punk look of playable demo level "Darkenward East".
"Red 41 The Silent Death" by Digital Warp is an unfinished game that only got a preview back in 1993. Roughly thirty years later, then-developer-team-member Daniele Pomposelli has dug out the latest available version from his private archives.
Although incomplete - some fundamental game mechanics are missing in this alpha-version - it's a fantastic looking jump-and-run-and-gun game, somehow reminiscent of Turrican (of course) and maybe Breathless (if it had 2D side-view)?
"LUMA" is an easy to learn, but increasingly challenging puzzle game. If you like this sort of game, this one will get you addicted immediately. It's a port of a C64 game by Shallan, in which you have to direct beams of light through tiled playfields containing obstacles.
A nice little tune is playing along as you push mirrors and the lights' power supplies around the playfield, graphics and sound are a nice Amiga-ish rendition of the original C64 game design, and somewhere around level 30 and up solving puzzles becomes genuinely hard brain-work. Very good!
"Cybernoid" is a 1987 Hewson multi-screen shoot-em-up game that was released for many 8-bit platforms, Atari ST, and Amiga. "Cecconoid" is a 2019 game heavily inspired by "Cybernoid", available for Switch/Android/iOS/Windows/Linux, and should be ready for release on the Amiga quite soon!
According to the information available, it requires an Amiga with 1MB of RAM, will be distributed by Thalamus Digital, and will have a physical, boxed release.
Yeah, "Cecconoid" looks and sounds really nice, with its minimalist visual approach, detailed and dynamic mechanics, lots of action, and cool electro soundtrack. But not only that: another mini-arcade-game called "Eugatron" is included!
Certainly among the most spectacular news for Amiga gamers during the last couple of years was this new Doom-clone game called "Dread" that runs (well) on an unexpanded 7MHz Amiga 500.
Well, it still does - but behind the scenes, around Oct. 2022, things have changed a little bit, with a new name for the upcoming game: Grind!
"Dread" will be continued as a non-commercial project by KK/Altair, while "Grind" is set to become a full, patreon-backed game developed by John Tsakiris.
"Aquabyss" is a trading simulation set in the 19th century. It was released in Oct. 2022 by Aged Code, and is continuously being worked on.
Tons of beautiful graphics make this game a joy to watch, and you'll need plenty of time to fully explore it. "Aquabyss" requires 2MB ChipRAM, 8MB FastRAM and 15MB of harddisc space, but a faster CPU is recommended. It is playable without internet connection, but if available, updates can be received, and high-scores can be shared via game server.