Finally we get some news about hardcore shoot-em-up "Reshoot Proxima 3".
And it's great news. The long awaited sequel to "Reshoot R" (and "Reshoot") is ready for launch - "Spieleschreiber" Richard Loewenstein and team have just put a new trailer video on their YouTube channel:
Another round of looking at 2019's Amiga game development scene.
RESHOOT PROXIMA III Devleaks
Richard "Spieleschreiber" Loewenstein and crew are blowing people's minds with outstanding shoot-em-up games, and the excitement never stops. PROXIMA III is the next episode in Richard's RESHOOT games series, and it's going to be another awesome one. He's released a couple of so-called "Devleaks" videos so far, giving a rough idea of what the end result might look and feel like. Again, as with RESHOOT and RESHOOT R, this will make your eyebrows raise. How PlayStation can you go on Amiga? Be amazed.
Here's Richard "Spieleschreiber" Loewenstein's latest RESHOOT PROXIMA III Devleaks video ("Xmas Update" 2019-12-22):
https://www.youtube.com/watch?v=1SPA9qrflf4
Now this is pretty impressive...!
But... might there be even more to it? In this next video, an earlier "Devleaks" clip, you can see that the game is running in "Amiga 1200 (Blizzard 1260)" emulation, using FS-UAE. Wait a second - are we going full 68060 here? Does this mean this game will go even further and compete with Vampire-levels of performance? With the presumed releases of TF1260 and WARP1260 ahead... is this going to be the killer application that will lead the Amiga into it's next m68k-generation?
https://www.youtube.com/watch?v=5RjYi0riWxE
Subscribe to Spieleschreiber's YouTube channel, and stay up to date!
"Amiga DreamTeam" is working on "Hyperborea", promising the "world's first real Amiga 1200 Danmaku bullet hell classic vertically scrolling shmup game". Not so much is known about the planned game mechanics or level design, and there's no music or effects yet, but, wow, this is a lot of stuff moving around the screen! This very much looks like it's gonna be another envelope-pushing game, with, for example, fast, colorful graphics by using a cleverly designed engine allowing for lots of in-game colors on a low-color screen.
Check out "Hyperborea" latest work-in-progress video below, showing a little bit of menu-action, and a lot of bullets and stuff (2019-10-09):
Inviyya is a horizontal R-Type-type shooter for Amiga 500 (OCS) with 1MB RAM.
Doesn't that alone sound awesome?
A demo has been released over a year ago, but it looks like this classic-style action game is still under heavy development. The latest preview videos (on the game's facebook page, see links below) look increasingly polished, playability seems to be getting tweaked to perfection, and so on. And it has a damn catchy music track.
Here's the latest Inviyya video on YouTube (2019-11-02):
https://www.youtube.com/watch?v=0CpmVtoTPjo
Bleeding-edge updates and previews can be found on Inviyya's facebook page:
This was just a round of shoot-em-ups, but more great Amiga games were under development, or have been released in 2019, such titles as: Rygar AGA,Scourge of the Underkind, andJump! - "Games galore #3", coming soon!
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UPDATE 2020-01-04: The video for Hyperborea wrongly showed "Hyperborea wip #8" (https://www.youtube.com/watch?v=o0mdvi4TY00). This has been corrected to the current one: "Hyperborea wip #%10101" (https://www.youtube.com/watch?v=NRP3d7Zq8WA)
UPDATE 2020-03-08: "Games galore" has turned into a whole series of articles:
Amiga games developers are pretty active these days - here's the latest release in Amiga shoot'em up games. And it's an impressive one.
"SkillGrid" is a new vertical shoot 'em up for AGA Amigas by Simone "RETREAM" Bevilacqua, who by the way is also responsible for the excellent BOH and Huenison games, among others, and has created a little gaming universe made of his creations.
So now he's released SkillGrid, which takes place in the same universe, and again has somehow to do with some Evil Masters - you can read the full saga on SkillGrid's homepage (see links below).
A couple of different editions are available, including a physical
"Deluxe Edition" with CD, floppy disks, 16-page booklet, postcards, badges, and
even a A3 sized poster! Very nice.
Here you can see SkillGrid in action:
https://www.youtube.com/watch?v=DLLtD4nr5ck
Judging from the screenshots, the music, and the video, this is an awesome game. Gameplay looks above-average, the action is frenetic, graphics are good to stunning, smooth and stylish, and then there are these outstanding music tracks (some of which almost speak out "I love Iron Maiden!") and sound effects.
Bevilacqua's work is really impressive, he's applying minimalistic gaming ideas from the smartphone-generation to the Amiga, and does so with amazing technical skill. The boxed "Deluxe Edition" of SkillGrid (or any of RETREAM's games, for that matter) is just beautiful, a must-have for any serious Amiga gamer.
Collect boni, earn extra ships, get the hi-score - Quasarius is a (very) classic Space Invaders type shoot-em-up game for Amiga by Raliza software. The graphics are simplistic, but perfectly moody, as is the soundtrack. "Quasarius" was written in BlitzBasic by Rafael Lima, with music provided by "Akira". It should run on any Amiga with at least 512KB RAM and OCS or above. (It has been reported that it doesn't run on Kickstart 1.3, though.)
It's donationware, so consider making a donation if you like the game, encouraging the authors to continue developing for the Amiga. The developer already announced he's like to do a - probably (very) classic, too - side-scrolling beat-em-up game.