The "Amiga Art Contest 2021" has begun! There has never been a shortage of creativity on the Amiga, and once again this year Amiga artists can submit their work to 10 Minute Amiga Retro Cast's art contest.
Pixel graphics, 3d rendered graphics, photo retouche, sound modules, animation - pretty much everything "creative" is accepted as long as at least the final result has been created on an Amiga computer.
You can take a look at the 2019 and 2020 submissions to the contest for inspiration, if you like.
This year, a couple of nice little prizes for the winners in each category have been added, for extra creative motivation.
As always: good news on the Amiga gaming front, lots of stuff going on. A refreshing, very cool looking, almost-3D soccer game, an arcade driving game, a new clone of a very notorious modern classic, a point-and-click adventure, and the release of a new shoot-em-up.
Souverän Soccer, work in progress
Daniel "Daytona675x" Müßener, aka GoldenCode, is working on "Souverän Soccer", which is a remake of SNES game Super Formation Soccer (1992), aimed at stock Amiga 1200 and CD32 machines.
Next-Gen-Amiga gamers might have heard the author's name before, as he's also the creator of "Atomic Bomberman Fan Remake" for AmigaOS4/AROS/MorphOS.
"Souverän Soccer" is an attempt to recreate the bitmap-scaling, 3D-scrolling visual experience known from SNES graphics hardware on AGA Amigas, and from what we can tell so far it's a successful one. Low-res full screen graphics, redrawn at 50hz, with distance shading and copper gradients for hundreds of colors - not bad at all!
A very exciting, and promising, project, and another proof of the seemingly endless capabilities of the (AGA) Amiga, we're very much looking forward to some sort of public release.
Here's his latest work-in-progress video, published May 18th 2021, on his YouTube channel Dän Bänän:
From the people who brought us the awesome TinyInvaders, TinyBobble, TinyGalaga, and Tinyus, comes another nice production by the name of "Wrong Way Driver". It was released around April 2021, and works on all Amigas, no expansions required.
It's a simple, but great looking, great sounding, and well playable mini arcade game, in which you control your car along a six lane highway, driving the wrong way. You have to avoid oncoming traffic, and take care of your fuel supply by collecting fuel tanks. As all aBYSs productions, it looks polished and is technically flawless - you just have to admire the beautiful multi layered parallax scrolling, and smooth scaling of the player's car.
Now this is not a "full" game, more of a demonstration of parallax scrolling done with the Scorpion engine. And it's a clone of the most played, and most dangerous game ever, the one that must not be named. And it looks even more difficult and frustrating than the one game that must not be named.
(Well, of course it looks really good, and sounds as good. As far as "playability" goes in the-one-game-that-must-not-be-named type of games, this one is top notch, too.)
So for your own safety, we'll just leave you with a moment of silence here, to enjoy the beautiful parallax scrolling and music of "Flighty Fox" from the safe distance of your YouTube player, in a video from Saberman's channel:
In April 2021 substantial news were published about upcoming point-and-click adventure "Athanor 2" by Eric Safar and Francois Gutherz, a conversion of Safar's Amstrad/Schneider CPC game of the same name released a couple of years ago. Shortly after first screenshots from the Amiga version had been presented, a pre-release video was uploaded to YouTube.
A point-and-click adventure isn't about a complex physics engine, but all about graphics, storyline and atmosphere. And "Athanor 2" has tons of graphics, the very beautiful, handdrawn type.
An Atari ST version has been released previously, from which we can guess the Amiga physical release package contents: game floppy disks, a booklet/manual, some sort of coins with runic writings on them, a vial, a little octopus amulet, ...
The very promising "Inviyya" horizontal shoot-em-up game is delivering: With final versions released you can now experience it in it's fully polished glory, on your own Amiga and CD32!
Here you can watch a video from YouTube channel "Amiga Fan"...
https://www.youtube.com/watch?v=Dx3SwMbf9Rc
...but of course you're much better off purchasing the actual game:
Boxed "Collector's" and "Budget" editions for Amiga (1MB RAM required) and Amiga CD32 are available at: https://www.polyplay.xyz
The boxed "Collector's Edition" features awesome stuff, including 3.5 inch floppy disk, MicroSD card with disk image and bonus material, a "mission patch" to iron onto your shirt, a booklet with short story (by Constantin Gillies), game manual, poster, and sticker!
The CD32 version media is an exclusive visual CD-ROM with transparency effect in Digipak, instead of floppy disk.