AMIGA alive

AMIGA alive

Sunday, October 22, 2017

Web browsers: iBrowse 2.5 news & Voyager goes GPL

It wasn't a hoax: IBrowse lives! In April 2017 we reported news about iBrowse being (still?) actively developed (again?), and a few days ago the iBrowse page was updated with more information. Additionally, Voyager web browser has resurfaced with a GPL source code release!

The changes in iBrowse 2.5 are too numerous too list, but here are some highlights:

- PPC native version for AmigaOS 4.1
- AmiSSL v4, and MUI 4 & MUI 5 support
- OpenSearch support, allowing search engines to be added to iBrowse's search bar
- support for large files/downloads (>4GB, AmigaOS 4)
- updates to the HTTP, HTML and JavaScript engines
- updates to TextEditFields, disk caching, cookie handling, password manager, etc.
- various bugfixes

iBrowse 2.5 hasn't been released to the public yet, but the authors are working hard on re-establishing the process of obtaining a keyfile for users. iBrowse 2.5 will be shown at the upcoming AmiWest and Amiga32 shows.

Voyager, the third of the three classic "big" Amiga webbrowsers (the others being iBrowse and AWeb), has been made available as GPL'd source code. With Voyager's source code released we can hope to see Voyager being updated, and/or ported to other platforms soon, namely to AROS.

See links/sources below for more details.





Sources:
http://www.ibrowse-dev.net/ib25-news.php
http://amiga-news.de/de/news/AN-2017-10-00033-DE.html
https://zapek.com/software/voyager/

Sunday, October 8, 2017

Apollo Team Activity Report: GOLD 2.7 core, GOLD 3 core, Vampire V4

Apollo team has released an activity report on their forum website, addressing some current issues, like the halted Vampire V2 600 production, as well as ongoing new developments.

Some highlights from their report:

- GOLD 2.7 includes faster IDE, hardware sprites, optimized rewrite of RTG graphics driver, MapROM functionality, hybrid software/hardware FPU, HyperThreading, and more

- GOLD 2.7 core will be available for Vampire V2 500, V2 600, and V4

- GOLD 3 will bring AGA support to OCS/ECS Amigas, and seems to be routing Paula-audio to the HDMI output

- a list of non-Amiga website reports about the Vampire V4, which boldly shows that the outside world does take notice

Judging from the list of new features of the GOLD 2.7 core users can expect a major overall increase in performance.


Especially the Apollo core's current lack of an FPU is a crucial difference to "real" M68k based accelerators (with an FPU), but it looks as these days will soon be gone. It'll be interesting how the other manufacturers of accelerator boards will react to this - namely: phase 5 - as they now have some serious competition when it comes to floating-point number crunching.

Again, Apollo team has given us some spectacular report on their progress. Together with the latest phase 5 announcements this makes 2017 probably the most exciting Amiga year since the turn of the millenium!




Sources:
forum.apollo-accelerators.com/viewtopic.php?f=9&t=1822

The Cult of Amiga

Website "Popular mechanics" has published a nice article that kind of gives a rundown of the entire history of Amiga computing, and an insight into the enthusiasm that still keeps the platform alive.

The Cult of Amiga Is Bringing an Obsolete Computer Into the 21st Century

Source:
http://www.popularmechanics.com/technology/gadgets/a27437/amiga-2017-a1222-tabor/?src=nl&mag=pop&list=nl_pnl_news&date=100417

Wednesday, September 20, 2017

New page: More of the best - Amiga games you must have seen, part 2!

When researching for our previous article "Best of the best - Amiga games you must have seen", a lot more games came to mind that excel in one or the other way, and need to be mentioned but didn't make it into the article. So here's part 2! Again, we're focussing more on technical or stylistic achievement, and less on mass appeal or nostalgia.

Have fun with our new page...

More of the best - Amiga games you must have seen, part 2

 http://amigaalive.blogspot.de/p/gaming-more-of-best-amiga-games-you.html

Sunday, September 17, 2017

AmigaOne X5000 in "Supercuts" tv commercial

That's a nice one: Charles Paek has used A-EON's AmigaOne X5000 (precisely: an X5000 beta in a X1000 case) in a tv commercial for US hairdressers "Supercuts", 9000 branches strong. You can see the X5000 with it's boing ball design prominently standing on the desk, and even AmigaOS 4 running on it for a brief moment.




Sources:
http://amiga-news.de/de/news/AN-2017-09-00043-DE.html
http://blog.a-eon.biz/blog/?p=10435
https://vimeo.com/230639859

Saturday, September 16, 2017

Building the TerribleFire TF530 accelerator board, part 3: Parts inspection, and soldering

Let's see what we've got. And how we're gonna put it together. This one had a little surprise for me.

Disclaimer: This is not an instruction. Use at your own risk. No responsibility taken for whatever you do. Safety first. Kids, dont try this at home. 

Parts and BOM, and the shiny blue PCB.
It looks like I haven't missed much so far. Everything required to populate the board is there (except for the CPU socket connector, for which some substitute will be built), and I'm still able to identify the individual components! :-)

Parts and tools.
So, with Stephen Leary's instructional video (see below) on my computer's screen, I started soldering. May I note that not only does his video provide helpful and important information and hints, but also is a pleasant accompaniment when working on the TF530.

Soldering the first SMD chip on to the board quickly resulted in the chip being roasted, and the PCB damaged. Lol. Surprise. It turned out to be waaaaaay more difficult than I had expected.

Working with tiny SMD components poses some unexpected problems. For example if you're used to soldering hole-though parts you will most likely use way too much solder on your first attempts. Well, I did. Then, when you got used to using really very little solder, you find out that you cannot easily suck away the solder if you've made a mistake, because the amount of solder is too little for the desoldering pump to work on. Then you may learn the painful way that tiny PCB chip pins are reeaaally weak, you have to treat them really gently. And finally, when checking results of your soldering, you may find out that your grandma's magnifying glass does what it's supposed to do - to magnify - but it's scratched or unclear, and really creates more confusion than it does help.

First chip in place. Dirty, but undamaged!
But after some practicing with the damaged board and chip, things looked better. I learned to use the right amount of solder, the right amount of soldering flux, and to move the soldering iron at the right speed, and started working on a new board - with far better results.

More components.
After some hours of focused soldering and (visual) checking it looks as if my first TF530 might soon be ready for testing.

TF530r2 fully populated!
She's currently no beauty and needs some serious cleaning, but she makes her owner very proud. :-)

If you wanna try to build one, here's Stephen Leary's first "how to" video (we're still waiting for the second):

https://www.youtube.com/watch?v=xG_5oDeLdGE

Next time we need to find out if she's alive - watch out for part 4 of our series "Building the TerribleFire TF530 accelerator board"!

Overview and back catalogue of the series:
http://amigaalive.blogspot.de/p/hardware-building-terribefire-tf530.html

Monday, September 11, 2017

Phase 5: Cyberstorm PPC 2! MK IV! Cybervision 64 3D 2! Blizzard 1230 MK V! Preordering! Prices!

Dreams seem to start becoming reality at phase 5...

After months of rumours and speculation, and some pictures and announcements by phase 5 digital products, it looks as if they're close to delivery: Phase 5 have posted a pre-order price list of their upcoming products on their facebook page!

Pretty much all their well-known products are there - in updated versions! The Cyberstorm PPC becomes the Cyberstorm PPC 2, the Blizzard 1230 is now at version five ("V"), the G-Rex PCI daughterboard is updated to G-Rex 2, etc.

And there's also an interesting new addition, called "Blizzard 560 MK I + SCSI + Ext.".

YouTube channel "Amiga Wave" seem to be the first to have received the pre-order price list, and they have released a nice presentation with some technical information (see "Sources", below).

68060 CPUs on the various accelerators now run at 60MHz, PowerPC clock rates have been upped to 400Mhz, and PCBs of course have been refined and updated. There's a new SCSI-Kit "V" for the 1230 MK V and 1260, and it's 1230 MK IV compatible.

Prices will make most people choke - almost 1000EUR for the Blizzard 560 - but we can safely assume these products are top-notch quality and performance.

Without further ado, here it is*:

Phase 5 official pre-order price list, taxes included, September 2017

- Cyberstorm PPC 2 (604e@400Mhz): 1490,- EUR
- Cyberstorm MK IV (68060@60Mhz): 1149,- EUR
- Blizzard 2060 MK II with SCSI-II (68060@60Mhz): 979,- EUR
- Blizzard PPC 2 603e+ (603e@400Mhz): 1249,- EUR
- Blizzard 1260 MK III (68060@60Mhz): 799,- EUR
- Blizzard 1230 MK V (68030@50Mhz): 399,-EUR 
- Blizzard 560 MK I + SCSI-II + Ext. (68060@60Mhz): 979,- EUR 
- Blizzard SCSI Kit V (SCSI-II): 279,- EUR
- CyberVision 64 3D 2 (S3 Virge, 4MB): 398,- EUR
- BVision 2 (Permedia 2, 8MB): 398,- EUR
- CyberVision PPC 2 (Permedia 2, 8MB): 398,- EUR
- G-Rex 2 PCI: 499,- EUR

Note that all of the products' production quantity is limited!
To 499 units, 250 units, or some even just 100 units.**
phase 5 digital products logo
(C) phase 5 digital products
*) With written permission by phase 5, given on 2017-09-11 via facebook. No responsibility is taken for the correctness of this - or any, for that matter - information.

**) That's super odd, phase 5. And again, no responsibility is taken for the correctness of this - or any, for that matter - information.

Phase 5 logo used with written permission by S. F. Gomez of phase 5 via e-mail on 2017-09-12.


Sources:
https://www.youtube.com/watch?v=qhtsI9T2lyY
https://www.facebook.com/phase5digital/

Friday, September 8, 2017

AMIGA alive 03: Juggler (1986) and BoingBall (1984) (Video)

"AMIGA alive 03 - Juggler (1986) and BoingBall (1984)" is out! This time with a little history lesson: the legendary Juggler and BoingBall demos, shown in the early days of the Amiga, and responsible for stunning the audience. We hope you enjoy it, and as always comments are welcome!

https://www.youtube.com/watch?v=46GKDaxmbWw

Monday, August 28, 2017

AMIGA alive software: rewincy v0.8 - window and screen cycling

Our second - still rather tiny - software release is out. It's rewincy v0.8, a Workbench commodity for AmigaOS2.0 and higher. Rewincy will add Windows-"Alt-Tab"-like functionality to your Workbench: cycle through windows and screens, and zip windows, using your keyboard.

You can configure keys and colors, and run it from CLI or Workbench alike. Rewincy is based on M. Cortese's "Altabber", with added features, and just like Altabber it's freeware, of course. It has been cross-compiled from Linux to AmigaOS with vbcc, sources and makefile are included.

See Readme-file included for more information.

You can download it from AmiNet:
http://aminet.net/package/util/cdity/rewincy

Friday, August 25, 2017

AMIGA alive software: rentp v0.4 - NTP time synchronization

Our first - tiny, admittedly - software release is out. It's rentp v0.4, a Network Time Protocol time synchronization utility for AmigaOS2.0 or higher.

Here's a usage example:

rentp -o120 0.fedora.pool.ntp.org

...will sync time from Fedora's timeserver, using 120 mins.
UTC offset (=Germany summer daylight saving time). UTC
offset should be supplied, otherwise time will probably be
wrong (unless you live in UTC zone 0).

And...

rentp -h

...will give you help.

You can download it from AmiNet:
http://aminet.net/package/comm/tcp/rentp



Thursday, August 17, 2017

New page: Best of the best - Amiga games you must have seen

Our take on the "Best Amiga games" / "Top 10 Amiga games" subject, from a slightly different point of view, where a Competition Pro joystick is not the only Amiga expansion device allowed, and exceptional technical achievement, sweaty pixel art or perfect overall style may put a game on the list.

Have fun with our...

Best of the best - Amiga games you must have seen

 

Thursday, August 3, 2017

BANG! There it is: Vampire V4 standalone & Vampire V4 Amiga 1200

And this is how things happen. You have an Apollo team, and a Vampire team, and Kipper2k and Majsta and all the others, and they just go the way, all the way.

Today has been announced Vampire V4, and what a beast it is: it comes in different flavours, including an Amiga 1200 version, and a standalone version.

Among it's features are the Altera Cyclone V A5 FPGA, 512MB DDR3 RAM, FastIDE with two connectors (40 and 44-pin), HDMI* video out, dual Kickstart-flashrom, USB, ethernet, and MicroSD storage. Additionally, the standalone version will feature two DB9 mouse/joystick ports.

From the official announcement: "The Vampire V4 standalone system will be a complete new Amiga system powered by the 68080 CPU core and the complete SAGA chipset (AGA compatible)."

Probably most interesting are three I/O ports on the new Vampire V4. Currently we have no information about these, but could this be the basis for a new standard of Amiga expansion devices? Will this be what people build upon, and make the Vampire V4 the new Amiga?

It has to be said, though, that there's some sort of question mark regarding the Amiga 600 version of the Vampire boards. The announcement of the V4 says "Amiga 600 with kippa’s adapter (if produced)", and assuming that "kippa" is "kipper2k", things don't look too well: recently, kipper2k left a note on his website (see sources, below) that he doesn't intend to continue making the Vampire 600 boards. Let's just hope this doesn't affect the overall roadmap of the Vampire boards, and that someone will build the adapter for the V4 600.

Anyway, exciting times we live in!

Congratulations!
  
http://www.apollo-accelerators.com/images/v4.jpg


*) probably, see sources below

Sources: 
http://amiga-news.de/de/news/AN-2017-08-00003-DE.html
http://www.apollo-accelerators.com/files/V4_announcement_v1_5.pdf
http://forum.apollo-accelerators.com/viewtopic.php?f=8&t=1804
http://kipper2k.com

vbcc - Volker Barthelmann's C compiler

The great compilers on AmigaOS (and for AmigaOS) like SAS/C and gcc (ADE/geekgadgets) are getting some serious competition by the name of vbcc, which is an acronym for "Volker Barthelmann's C compiler".

What makes vbcc great?

It...

...is cross-platform / portable
...can cross-compile for different targets
...is very fast
...produces small binaries
...has a clear concept, working default configurations, and is easily installed
...is actively developed with modern standards in mind
...still supports AmigaOS1.3 and plain 68000

Portability & cross-compilation targets

vbcc's portability seems to be near-perfect. It runs on almost all AmigaOS flavours (m68k/Classic, PPC/WarpOS/PowerUP, PPC/AmigaOS4, MorphOS), as well as on Atari, Linux, Mac and Windows, and can compile for almost all AmigaOS flavours, and different Atari operating systems. Building vbcc under Linux works like a charm, if you know what you're doing you can set up a cross-compiler environment in just minutes.

(Note that there's also a version for AROS, but it looks like it's outdated / incomplete / development has stopped. (?))
 

Installation

Binary and target archives are provided via e.g. AmiNet:
http://aminet.net/search?query=vbcc

Installation on Amiga can be done via the included Installer-script, which also copies a target's configuration files to vbcc's directory. The whole process is nothing magical, and can be easily applied to e.g. Linux. Very good.

Speed

Debugging software written by other authors, and porting software from other systems requires an insane amount of compiler re-runs. Combined with a large project this results in noticeable, sometimes painful time wasted just hitting cursor-up, return and waiting.

Compiling a "helloworld.c" type program (1.5KB of printf()s and the likes) with vbcc is about three times as fast as with gcc.

(Cross-compiling on your gigahertz-multicore Linux box is ridiculously fast, compared to Amiga-speeds. A 66KB sized sourcecode file with some includes and a few precompiled objects attached compiles in what can legitimately be described as no time.)

Size of binaries created by vbcc

A quick check gave these results:
1568 bytes of source code, helloworld.c type, #include <stdio.h>
gcc binary without ixemul.library usage (libnix): 25580 bytes
gcc binary (with ixemul.library usage): 18636 bytes
vbcc binary (vbcc's vc.lib): 4868 bytes

Porting programs written for SAS/C or gcc

vbcc sits somewhere in between: it has good built-in support for AmigaOS, but lacks some of SAS/C's features, and currently has limited support for GNU/POSIX. You may want to add some own inventions. If you add new header files and/or libraries for compatibility (e.g. from gcc/ADE/geekgadgets or libnix), you will run into (resolvable) conflicts. While SAS/C and ADE/geekgadgets provide additional developer tools (e.g. make) required in the build process, vbcc is (basically) just a compiler.

Cross-compiling binaries for AmigaOS on other operating systems

As has been said before, installation is simple, and almost identical on all host systems, and so is cross-compiling. Under Linux, two changes were required to make vbcc-Linux compile a previous vbcc-AmigaOS project: add compiler config option "+aos68k", and add Linux include path to NDK_3.9/Include/include_h directory to config file "aos68k" to Linux paths.

Impressive!

Overall, the impression left by vbcc is utterly positive. There are a few flaws, e.g. some error messages could be more precise, gcc's __FUNCTION__ and __LINE__ macros or a substitute would be very helpful, and AROS host and target modules would really be nice, but it works fine on different platforms including classic AmigaOS, is easy to use, creates quality code, is fast, etc. pp. and best of all it all comes with superb cross-platform capabilities: the concept of exchangable host and target modules is an invaluable tool for cross-Amiga-platform development, and may help unify the scattered Amiga landscape.

Huge THANK YOU to Volker Barthelmann and co-authors (vasm, vlink), and iComp GmbH for sponsoring vbcc m68k-AmigaOS!


Sources:
http://sun.hasenbraten.de/vbcc/
http://blitterstudio.com/setting-up-an-amiga-cross-compiler/
http://blitterstudio.com/setting-up-an-amiga-cross-compiler-windows/

Wednesday, July 26, 2017

Building the TerribleFire TF530r2, Part 2: Obtaining the components

So I've made the descision to try to build a TerribleFire TF530r2 accelerator. The TF530 uses SMD components, which are really small, but the overall number of components is quite low. Based on that, I decided that with good eyesight and accepting some fail-rate it should generally be possible to build the thing.

Disclaimer: This is not an instruction. Use at your own risk. No responsibility taken for whatever you do. Safety first. Kids, dont try this at home. 

Parts and cost

As we know, the docs of the TF530 can be found at: https://github.com/terriblefire/tf530

The readme file contains a BOM (bill of material), of which columns 2 to 4 are relvant for component indentification. It takes some time to get used to specifications and naming. When looking for parts, keep an eye on the "Package" (column 4 of BOM), which in some cases describes the required type (shape/layout/...). Also sometimes you will find out there are variations of components, like for industrial use, made of different material, etc., which are identified by some suffix appended to the name given in the BOM. Finding the matching socket for the 68030 CPU can also be a bit tedious, it has a special layout.

And of course there's the PCB (circuit board) itself, which you can order from dirtypcbs.com: http://dirtypcbs.com/store/details/1330/tf530-rev2b-zip

After hours of searching the internet, I got this impression:
- the PCBs are really cheap
- parts are generally available
- some parts seem to be a bit rare and can only be ordered from one or two retailers
- few parts are cost relevant: CPU, FPU, sockets for CPU and FPU, and SRAM
- the socket / connector to the Amiga's original CPU socket is a critical part that's rare, thus comparably expensive

I decided to go with a 40MHZ 68030RC CPU, 40MHz 68882 FPU, and will not use industrial parts, which cost more and are probably more reliable, but I'm assuming there are no extreme temperatures etc. on the TF530. For the 68000-socket connector I'll try to modifiy some other pin connector (2.54mm pin grid).

It turns out that including shipment from different retailers we're still in the "around 100EUR" range for a complete accelerator board, which is an acceptable risk.

So I placed my orders.

Sources

TF530r2 PCB (circuit board) from dirtypcbs.com:
http://dirtypcbs.com/store/details/1330/tf530-rev2b-zip
You probably want to order a "Protopack (+/-10)" which is the cheapest option, and gives you (about? +/-?) 10 boards to play with.

I ordered most of the parts for the TF530r2 from these retailers:
http://www.tme-germany.de
http://www.reichelt.de
http://www.darisus.de
http://www.conrad.de
http://www.mouser.de

68030 CPUs and 68881 or 68882 FPUs are available on eBay.

Additionally, I ordered one or two individual parts via eBay directly from China if there was a good offer.

Special thanks to the very friendly and helpful guy at CONRAD store (Munich, Moosach) who recommended to buy a soldering station and gave lots of information, you're doing a fantastic job


Delivery & Conclusion

The overall time spent on obtaining the parts has to be somewhere around 20hrs, for research, talk, orders, and purchases at local stores. 10 weeks went by from placing the first order to receiving the last one.

Everything arrived properly packaged, and hopefully it's the correct parts... I'll just have to trust them on this. ;-)

Blue TF530r2 PCBs look great, my "protopack (+/-10)" contained ten pieces. On first visual inspection one of them that has a tiny flaw between two IC soldering pads - maybe that's the "Protopack (+/-10)" option? Less quality control than ordering "10" (pieces)? I'll be using that flawed one for some SMD-soldering warm-up practice.

Overall I had one or two issues with the ordering process, but I'm pleasantly surprised how well everything worked, including resolving these issues.

Next time we'll see what we've missed so far, and be doing our first soldering tests - watch out for part 3 of our series "Building the TerribleFire TF530 accelerator board"!

 

Sunday, July 16, 2017

AMIGA alive 02: M-Tec Mastercard SCSI controller installation (Video)

"AMIGA alive 02 - M-Tec Mastercard SCSI installation" is out! This time we're installing a SCSI controller into our Amiga 1200. Hope you enjoy it, and as always comments are welcome!

https://www.youtube.com/watch?v=ocWHlwpQioo

Tuesday, July 11, 2017

"Quasarius" - new oldskool arcade shoot-em-up for the Amiga

Do you like Space Invaders? Do you adore Deluxe Galaga? Do you remember Phoenix? Then this is the game for you!

https://ralizasoftware.neocities.org/images/quasarius6.png
Collect boni, earn extra ships, get the hi-score - Quasarius is a (very) classic Space Invaders type shoot-em-up game for Amiga by Raliza software. The graphics are simplistic, but perfectly moody, as is the soundtrack. "Quasarius" was written in BlitzBasic by Rafael Lima, with music provided by "Akira". It should run on any Amiga with at least 512KB RAM and OCS or above. (It has been reported that it doesn't run on Kickstart 1.3, though.)

You can download Quasarius for free from:
https://ralizasoftware.neocities.org/amiga.html

It's donationware, so consider making a donation if you like the game, encouraging the authors to continue developing for the Amiga. The developer already announced he's like to do a - probably (very) classic, too - side-scrolling beat-em-up game.

Here you can see Quasarius in action:

https://www.youtube.com/watch?v=C1FTDCHjdB8

Sources:
https://ralizasoftware.neocities.org/amiga.html
http://www.indieretronews.com/2017/06/quasarius-amiga-gets-very-arcade-like.html

Cloanto releases Amiga Forever 7


New features include the ability to autostart the PC into any Amiga configuration, enhanced PowerPC emulation support, custom content folders and playlists, and a "playerless" title playback, preview and editing experience.

As always, "Amiga Forever" probably is the most complete Amiga emulation distribution: includes official Amiga ROMs and operating system, latest versions of WinUAE and WinFellow, applications, games, demos, videos, one-click player interface, ... (depending on "Amiga Forever" version/edition)

https://www.amigaforever.com/gfx/nav/af-170x80-2x.gif


Sources:
https://www.amigaforever.com/
https://www.amigaforever.com/news-events/af-7/

Friday, June 23, 2017

Vampire V2 / Apollo-Core GOLD3 boldy goes AGA chipset emulation!

Here's the next step in Vampire/Apollo-core development, and what an important step it is: Amiga-chipset emulation, namely AGA, is making good progress - now Vampire boards can do AGA graphics and audio via HDMI!

Once again, and finally, it looks like it's really happening: the looooong overdue update of the Amiga's screenmodes and connection capabilities in regard to modern displays.

Additionally, some programs - probably mostly games - will benefit from this new stage of Apollo-core in a specific way: due to not only the super-fast CPU-emulation but also the new AGA-emulation both residing on the Vampire now, there's no need for "turtle mode" anymore - in other words: the CPU doesn't have to wait for the slow Amiga-mainboard chipset blitter anymore, giving huge performance boosts to blitter-heavy applications.

AGA chipset emulation is still work in progress (e.g. currently PAL only), and hasn't been released to the public yet, but you can already watch some impressive demo videos:

Vampire 600 V2 / GOLD3 "No more turtle mode", parts 1 and 2

https://www.youtube.com/watch?v=oYxEFUgWe1o

https://www.youtube.com/watch?v=1Q_rfkqPymg


Source:
http://apollo-core.com/knowledge.php?b=1&note=6563

Wednesday, June 21, 2017

AmiGameJam 2017 game development competition results

The AmiGameJam 2017 Amiga game development competition ran from February 5th to March 30th 2017, and was held in two categories: Classic OCS/AGA Amigas and Next-Gen Amigas (AROS, MorphOS and AmigaOS4). The theme was "TV Shows and Movies" or "Christmas".

Six titles were submitted: Brus Lii, Santa Run (Next-Gen/AmigaOS4), Easter Egg, Max Knight Xmas Edition, Bridge Strike, and The Last Starfighter.

Based on 140 ratings, submissions scored from 1717 to 4720 points.

And the winner is...

...Bridge Strike, a vertically scrolling shoot'em up.

Project R3D
Code: Pawel Nowak (juen)
Graphics: Krzysztof Matys (koyot1222)
Music: Simone Bernacchia (JMD)
Sound Effects: Marcin Swiech (doomer)

Congratulations!

https://img.itch.zone/aW1hZ2UvMTIzOTQzLzU3MDc5MS5wbmc=/347x500/sHD3hC.png

You can download Bridge Strike, and the other games made for the AmiGameJam at:
https://itch.io/jam/amigamejam/results


Sources:
http://amigamejam.ultimateamiga.co.uk/
https://itch.io/jam/amigamejam

Sunday, June 18, 2017

"Mini Metal Slug" for AmigaOS3 by Arti - and many other games by HunoPPC

Arti has ported "Mini Metal Slug", a "Metal Slug" remake, to AmigaOS3. It's a one-man-army comic-style shoot'em up game, and it demands some serious processing power: 68040 CPU, fast emulator, or Vampire accelerator is required.

You can find it on AmiNet:
http://aminet.net/search?query=minislug

Arti's homepage is:
https://artishq.wordpress.com

The AmigaOS3 version is based on HunoPPC's AmigaOS4 port of the game. HunoPPC has done a lot of other ports, mostly for AmigaOS4, and some for AROS, MorphOS, Linux, MacOS, Windows.

Titles include "World of padman", "Return to Castle Wolfenstein", "OpenBor"
"Xgalaga", "Aliens versus Predator 2000", "Enemy Territory: Legacy", among others.


You can find a list of his projects on his homepage:
http://hunoppc.amiga-projects.net/

Here's a video of "Mini Metal Slug" running on a Vampire accelerated Amiga:


https://www.youtube.com/watch?v=cvBGARLrPEc


Sources:
http://www.apollo-core.com/knowledge.php?b=3&note=6140
http://aminet.net/package/game/actio/MiniSlug
https://artishq.wordpress.com/

ALBs Blog - Freepascal, and online compiler!

If you like coding in Pascal on the Amiga, or if you want to start doing so, you should visit ALB's blog.

ALB's blog hosts the Freepascal compilers for AmigaOS, MorphOS and AROS, some other applications like Mapparium, GPSTool, and EdiSyn, and now he has even added an online Pascal compiler for AmigaOS, MorphOS and AROS.

Via a web interface, you can enter your Pascal code, choose the destination platform, click "Compile", and download your executable file.

There are two versions of the online Freepascal compiler: one for current browsers with full JavaScript, and one for older browsers (IBrowse, etc.) using HTML only.

Here's a video showing the online compiler in action:

https://www.youtube.com/watch?v=D3xSsq51syE

Head over to ALBs blog and check out some Pascal:
https://blog.alb42.de

Or go directly to the "FPC Online Editor/Compiler":
http://home.alb42.de/fpamiga/

Wednesday, June 14, 2017

Project Paula - a synthwave/cyberpunk tribute to the Amiga years

Oh yeah, those glory days, and those glory tunes! Speedball 2, Apidya, Flashback, Jim Power, Shadow of the beast, ... you name it, you sing it.

Now you can re-live the music originally composed by Chris Huelsbeck, David Whittaker, Paul van der Valk, Ron Klaren, Stéphane Picq and others, for games including Dune, Turrican 3, Battle squadron, Unreal, One step beyond, and Lotus III, in full instrumentation and high production quality.

"Project Paula" has been released for download and streaming, a collection of remakes of famous Amiga game tunes by artists Volkor X, Fixions, Wrencan, Master Boot Record, Hypercan, and others.

It's a "name your price" purchase - you decide how much you want to pay.

Head over to projectpaula.bandcamp.com, listen to the music, and make your donation: https://projectpaula.bandcamp.com/album/project-paula-amiga


https://f4.bcbits.com/img/a3214928880_16.jpg

Tuesday, June 6, 2017

Writing Amiga floppy discs from a PC

So you've pulled your beloved old yellowish-brownish Amiga 500 out from the attic - ah, those memories...

You've connected the TV cable, your trustworthy black-red Competition Pro joysticks, and the power supply, and switched it on. With your eyes wet, you've stared at the kickstart disk on the TV display. On your PC, you've googled for those old games, have downloaded plenty of them, you're trembling with excitement, your hands sweaty, humming the title melody of SWIV, thinking "Icecream! Icecream!"... no, you were never one of those heretics that upgraded to an Amiga 1200, having fancy things like IDE or PCMCIA, no, you're OCS, you're 512kB+512kB, you're DF0:, maybe DF1: at best ...

...and now you're stuck.

You need some way of transferring those ADF-files to your Amiga 500. You can't just go "online", you don't have a nullmodem cable at hand, and if you even had: How to transfer some transfer software over to the Amiga in the first place...?

Enter ADTWin.

ADTWin for Windows PCs is a combination of software and a special floppy disk drive cable. This could be the solution to your problems, and a very helpful addition even for those who already have figured out ways of transferring files to the Amiga. ADTWin allows you to connect a PC floppy drive to your Windows PC's parallel port, and write ADF files directly to floppy disc, ready for your Amiga's floppy drive!

You need to build the cable yourself, have a spare PC floppy drive, and download the software. There might be compatibility issues with some drives, but PC floppy drives are cheap, just get a bunch of them on eBay or the likes.

Wanna know more, and give it a try? Just click the link below:


http://m1web.de/ADTWin/pics/special_cable.jpg


Sources:
http://m1web.de/ADTWin/
http://www.amigaforever.com/kb/13-118

Saturday, June 3, 2017

Glenn Keller, Commodore Amiga Paula chip designer

"The Guru Mediation" did an interview with Glenn Keller, former engineer at Commodore, designer of the Paula chip, which is responsible for the Amiga's sound capabilities, serial port, and floppy disc drive interface.

Mr. Keller is a very nice guy, it's a pleasure listening to his ancedotes and information. He talks about the early days of Amiga development, the unreleased AAA chipset, and the longevity and revival of the Amiga system, among other topics.

Thanks to "The Guru Mediation" for the interview, and Mr. Keller for taking the time!


https://www.youtube.com/watch?v=fuXH2csMR8Y

Wednesday, May 31, 2017

May 31st - International Amiga Day


Happy International Amiga Day everyone!
What's your today's Amiga activity?
Make sure you have at least one! :-)

 .
Happy Birthday, Mr. Jay Miner!
(1932 - 1994, "Father of the Amiga")

 .
Thank you Mr. Dragon “Gyu” Gyorgy
(1966 - 2015, initiator of the "International Amiga Day")


.

Building the TerribleFire TF530 accelerator board, part 1: Introduction

Stephen Leary's TF530 accelerator board for the Amiga 500 is a nice piece of hardware for several reasons. It's low-cost, open-source, fast, has an IDE controller, and a great name.

Why not build one youself?

Disclaimer: This is not an instruction. Use at your own risk. No responsibility taken for whatever you do. Safety first. Kids, dont try this at home. 

You need some proper tools, and should have some good soldering experience - SMD parts are really small... And you need some patience and knowledge to find the components.

For starters, check the video below, where Stephen shows the first steps in building it "from scratch".

"TFV#45 - Building Your Own 68030 Amiga 500 Accelerator - SMD Components"


https://www.youtube.com/watch?v=xG_5oDeLdGE

Find basic information, PCB layout, bill-of-material and software on Stephen's github account:
https://github.com/terriblefire/tf530

(Note: Stephen is still working the board, releasing updated revisions. Make sure you check board revisions, bill-of-material, and information accordingly.)

Also keep an eye on his YouTube channel, he releases new videos quite often, giving updates on his developments, explaining details of his boards, or even reviewing user boards:
https://www.youtube.com/channel/UCu4uiUtALy1ILAxNh7TGsmQ

If you need more information, you should watch Stephen's videos, and get in contact with other users via the "Terrible Fire Accelerators" thread on EAB / "English Amiga Board":
http://eab.abime.net/showthread.php?t=85380

Now let's see if we can build the TF530 - watch out for part 2 of our series "Building the TerribleFire TF530 accelerator board"!

Amiga Kit (GB) and Relec (CH) to retail Apollo / Vampire accelerators

The next step in Apollo / Vampire accelerators development: After the boards have been put into mass production, they're now available from Amiga retailers AmigaKit in Great Britian and Relec in Switzerland!


http://www.amigakit.com

http://www.relec.ch
http://apollo-accelerators.com/images/v500v2.gif

AmigaKit reports that the first batch of Vampire 500 V2's has sold out in just hours - be quick to place your order!

http://apollo-accelerators.com/images/V2-128.png


You can read AmigaKit's news release here:
http://www.amigakit.com/news/News_Release_Apollo_Accelerators.pdf

Your can read Relec's news release here:
http://relec.ch/frch/index.php?option=com_content&view=article&id=141:vampire-qon-the-roadq&catid=1:relec&Itemid=8&lang=en


Home of the Apollo accelerator boards:
http://apollo-accelerators.com

Sources:
http://relec.ch/frch/index.php?option=com_content&view=article&id=141:vampire-qon-the-roadq&catid=1:relec&Itemid=8&lang=en
http://www.amigakit.com/news/News_Release_Apollo_Accelerators.pdf

Monday, May 29, 2017

It came from the desert - the movie!


Game cover art
Classic 1989 Amiga (later MS-DOS and other platforms) game "It came from the desert" by Cinemaware, heavily inspired by 1950s monster movies like "Tarantula", "The giant behemoth", and especially "Them!", gets a new treatment as a feature film production!

The Finnish production is directed by Marko Mäkilaakso ("War of the dead"). The script is written by Mäkilaakso, Trent Haaga, and Hank Woon Jr., and the film stars Mark Arnold, Claudia Trujillo, Vanessa Grasse, Harry Lister Smith, and Alex Mills, among others.

It's currently in post-production, a release date hasn't been announced yet.



Film poster art


The trailer - available on YouTube, see below - looks promising, hopefully we get another fun monster movie gem like "Tremors" (1990).







Watch the trailer:

https://www.youtube.com/watch?v=fumQ6XaL6kA

Sources: 
http://www.blastr.com/2017-5-16/new-trailer-it-came-from-the-desert
http://www.imdb.com/title/tt4288674/
https://en.wikipedia.org/wiki/It_Came_from_the_Desert#Film

Monday, May 15, 2017

A new Amiga...?!


With the Vampire accelerator boards out and in mass production, and AROS gaining momentum on m68k, it has been announced that the Apollo/Vampire team will open-source their S-AGA enhanced Amiga-compatible chipset!

This means that other companies can reuse and build upon this new, compatible Amiga chipset implementation without worrying about license fees, copyright holders, or future safety.

AROS is already open-source, and AROS amiga-m68k is running on the Vampire boards, providing a free operating system. (It still needs optimization for the S-AGA chipset, though.)

Yes, it looks like it's finally happening: a new, open-source 68k-Amiga.


AROS-m68k running on Amiga Vampire 500

Sources:
http://www.apollo-core.com/knowledge.php?b=1&note=5768
http://www.apollo-core.com/knowledge.php?b=1&note=5580

Tuesday, May 9, 2017

AMIGA - active migrants in the local labour market

Totally off-topic, but "amiga", too, in a way... ;-)
Munich helps refugees and migrants finding jobs that match their qualifications.


Monday, May 8, 2017

"I Created Disco" by Calvin Harris - made on Amiga!


Did you know multiple-gold-and-platinum-record-selling artist Calvin Harris not only created Disco, but he created it on an Amiga computer using OctaMED?

The album, released in 2007, was a major success, spawning two top-10 singles in the UK, and was certified gold in the UK in 2008. It has an undeniable Paula-feel to it, but the production quality is flawless, modern, and... groovy!


Show your appreciation and buy the album!


https://www.youtube.com/watch?v=PpTp8_qzS1k
"I Created Disco" (c) Calvin Harris / Columbia Records

Sources:
https://en.wikipedia.org/wiki/I_Created_Disco
https://en.wikipedia.org/wiki/OctaMED



Happy 25th anniversary, APC&TCP!

German Amiga software/magazine/merchandise publisher & dealer "APC & TCP" celebrates it's 25th anniversary in May 2017. APC & TCP started out as a fusion of two german computer clubs / user groups, and went on to become a successful and trustworthy publisher and dealer of Amiga products.

Happy birthday, APC & TCP! Live long, and prosper!

Head over to one of their websites, and show them your appreciation:

http://www.apc-tcp.de
https://amigashop.org



Wednesday, May 3, 2017

Help! Microbotics / Paravision M1230XA accelerator board repair

I have an old Microbotics / Paravision M1230XA accelerator board, and it's not working properly. Can you help me debugging it?

For starters, a few screenshots would help: SetXA utility window / running, Early Startup Menu boards listing, "showconfig" output, SysInfo screen with speed test results (each of course with a working M1230XA installed).

I mostly test my board with Kickstart 3.0 - are you aware of any issues regarding KS3.0 and the M1230XA?
(apart from the fact that RAM has to be added "manually" / software-wise)


Please leave a comment in the comments section below, if you think you can help.

Or contact me via amiga.org

Or via amigaworld.net

Or via aros-exec.org

If you want to keep track of my efforts debugging/repairing the M1230XA it's maybe best to watch my "Microbotics / Paravision M1230XA accelerator board information" page.


Thanks!

- - -

Situation / Error description:

The Microbotics M1230XA seems to work fine without memory installed.

With memory installed, adding the memory to the system doesnt work.

This is the situation with a Kickstart 3.0 Amiga 1200:
In the picture below you can see the previous settings ("RAM Speed: 100nsec", ...), new settings("setxa ramspeed 70", ...), and the state after adding the board's memory. After "setxa addmem", it takes maybe half a second to activate the memory. During this short timespan the Amiga remains usable - e.g. a mouseclick on the workbench. But once the memory has been added, it looks like any memory access fails. That includes (re)focussing the shell-window, clicking an icon. When keeping the shell window active (no workbench click), keyboard input is still possible, but entering a valid command and hitting <Return> crashes the machine.


Behaviour is almost the same with different RAM SIMMs/speeds/cycles, only the type of system crash differs: sometimes screen graphics corruption, sometimes black screen, sometimes Guru Meditation.

With a Kickstart 3.1 (=autoconfiguring) Amiga 1200 the screen stays black on powerup.

RaspberryPi based SCSI virtual drive

Not strictly Amiga, but this may come in handy for Amiga users, too:
[GIMONS] has built a SCSI virtual drive from a RaspberryPi board, for his vintage x68000 computer. Via a minimal SCSI interface on the RasPi's GPIO connector it can serve as a harddisc, or pretty much any other SCSI device you could imagine (MO, CDROM, Ethernet, ...).

http://hackaday.com/2017/05/01/the-raspberry-pi-becomes-a-scsi-device/

Here's the original post (in japanese):
http://www.geocities.jp/kugimoto0715/rascsi/index.html

Saturday, April 29, 2017

Amiga goes HDMI - D520 video to HDMI converter

At Revision 2017 in Saarbruecken (Germany), Thorsten Schubert presents his "D520" device, an external Amiga video to HDMI converter. Amazing! It's alpha/beta stage, and there's no decision regarding distribution yet, but it has some great features: connects to Amiga video port, HDMI output, 3.5mm TRS audio in for Amiga Paula audio, firmware upgradeable (via Amiga video port).  (Video by VisioRetron, in german.)


https://www.youtube.com/watch?v=wNg9Muscg_w

Here's a forum thread (german) where you can reach the developer of the "D520":

Friday, April 28, 2017

"BlackBOX 1200" Amiga 1200 tower conversion kit from Elbox

Elbox offers a new tower system for Amiga 1200 computers. It's prepared for installation of the Mediator PCI 1200TX, Mediator PCI 1200SX, Mediator PCI 1200LT4, Mediator PCI 1200, Mediator PCI 1200LT2 and G-REX 1200 busboards. It black, made of steel, comes with 350W power supply, PC/Amiga keyboard interface, USB connectors, two cooling fans, and has space for a total of eight internal drives.


http://eu-shop.elbox.com/en_GB/p/BlackBOX-1200/734

Amiga on TV: zdf.info "Die Amiga Story"

German TV station "zdf.info" has broadcast a special edition of Anthony and Nicola Caulfield's Amiga documentary "From Bedrooms To Billions". You can still watch it via their "Mediathek" video archive.

https://www.zdf.de/dokumentation/zdfinfo-doku/die-amiga-story-100.html

(Note that access might be restricted, and video available for a limited time only.)

Saturday, April 22, 2017

RedPill Amiga game creator

RedPill is a new game creator and engine for the Amiga, written in BlitzBasic (AmiBlitz2). It's currently at version 0.5.0, and features smooth scrolling, AGA support, physics (bouncing, friction, ...), collision detection, and many more details.

Here's a demo video showing part of the creation of a platform-type game:


 https://www.youtube.com/watch?v=JyvvP8Ch-0c


You can reach RedPill on the net via it's facebook group:
https://www.facebook.com/groups/redpillgamecreator/

Friday, April 21, 2017

AMIGA alive 01: Amiga 500 keyboard membrane repair (Video)

"AMIGA alive 01 - Amiga 500 keyboard membrane repair" is out. We're doing a little repair job to the A500's keyboard membrane, and show you some of the individual parts the keyboard is made of. Hope you enjoy it - comments welcome!



https://www.youtube.com/watch?v=emOrTIGgZ60

Wednesday, April 19, 2017

Rick Dangerous Enhanced - RTG!

Classic Amiga game "Rick Dangerous" gets an enhanced remake. Probably the most important enhancement: retargetable graphics.
That means you can choose a screenmode suitable for your modern monitor, and it also means that you can run "Rick Dangerous" via the Vampire accelerator's HDMI output!
There are more enhancements, and it's still under development, so watch the news about when it's out.



https://www.youtube.com/watch?v=faog7H5qgyA

Source:
http://www.indieretronews.com/2017/04/rick-dangerous-enhanced-enhanced-wip.html

Friday, April 14, 2017

The first next-gen Amiga game: CannonBall - for Vampire boards only!

"CannonBall" is the enhanced OutRun engine. As we all know, the original OutRun arcade game port to the Amiga wasn't a great one at all. Now ModernVintageGamer has ported the CannonBall engine to the Amiga. But it needs a lot of horsepower. We're talking A LOT OF horsepower. In fact it requires such a huge lot of horsepower that we're talking Vampire-boards only, and even these may have performance issues with certain tracks in the game...!

Here you can see it in action:


https://www.youtube.com/watch?v=8yVqB13EtZg

If you want to try it yourself, just head over to AmiNet:

The source code to the port can be found at:

Visit ModernVintageGamer's pages on the net:

Wednesday, April 12, 2017

Accelerators galore

In recent times, a lot of new hardware developments for retro computers are popping up. Among these are a remarkable number of different accelerators for the Amiga 500, 600, and 1200 - here's an overview of what's currently available and/or in development.

Please note that information provided here may not be 100% complete. Read about the boards' details on the websites provided, or get in contact with the developers, if in doubt.

Have fun choosing your next-gen Amiga accelerator!

ACA500plus

Individual Computers brings us this accelerator board for the Amiga 500, with some interesting features - like e.g. built in Kickstart ROMs, AmigaOS 3.1 installer software, and a connector for A1200 accelerators.

CPU: MC68EC000 at 14 to 42MHz
8MByte RAM
8MByte FlashROM
two CF-card slots
Action Replay-compatible freezer
7-segment display "DisMo"
Kickstart V1.2, V1.3 and V3.1, and AmigaOS 3.1 installer in FlashROM
Extension connectors: A1200-compatible Clockport, local 16-Bit extension port, connector for A1200 accelerators

Website(s):
https://icomp.de/shop-icomp/de/shop/product/ACA500plus.html

ACA1221ec

Individual Computers' low-budget accelerator for the Amiga 1200, sells for only about 120 Euros.

CPU: 68EC020
17 to 42 MHz
16MB RAM, 9MB of which are usable FastRAM
1MB-MapROM option
2 clockports, one of which is hi-speed (for RapidRoad USB host controller use)

Website(s):
https://icomp.de/shop-icomp/de/shop/product/aca1221ec.html

ACA1233n-40 and ACA1233-55

Individual Computers' 68030 accelerators are still available.

CPU: 68030 at 40 or 55 MHz
128MB RAM
MapROM option
Clock port

Website(s):
https://icomp.de/shop-icomp/en/produkt-details/product/ACA12xx.html

Furia EC020 for Amiga 600

On sale for quite some time now are the Furia accelerators for the Amiga 600, available via online stores (e.g. http://vesalia.de or http://lotharek.pl )

CPU: 68EC020 at 33MHz
FPU: 68882 (if present) 
9.5MB FastRAM 
Maprom function

Website(s):
http://www.kuchinka.cz/furia/

TerribleFire TF520, TF530, and TF540

Stephen Leary's open-source DIY accelerators for the Amiga 500. Documentation on how to build the 68020 and 68030 CPU versions (TF520, TF530) are already available via GitHub and YouTube (see links below), and just recently Stephen has begun developing the 68040 version (TF540).

CPU: 68020, 68030, or 68040
FPU: 68881
IDE controller

Here's a demo of the TF530 in action, comparing a stock A500's performance to that of a TF530-equipped one, using "Frontier - Elite II":

https://www.youtube.com/watch?v=XRO9j2G9owc

Website(s):
https://www.youtube.com/c/TerribleFire
https://twitter.com/terriblefire

https://github.com/terriblefire/tf520
https://github.com/terriblefire/tf530

Wicher 500i

Accelerator board for the Amiga 500, from Poland.

CPU: MC68000/68010
Max. clock: 50MHz
RAM: 1-8 MB SIMM 72 (FPM,EDO)
IDE Controller
SPI Controller

Here you can see it in action:
https://youtu.be/WWG1BVmYEXU
https://www.youtube.com/watch?v=A6-r4OQP9Sc

There's also a Wicher 2000 accelerator board for the Amiga 2000 planned.

Website(s):
http://retro.7-bit.pl

HC508

Homebrew accelerator for the Amiga 500 by blogspot/YouTube user "m68k". Not much is known about this one, especially if it'll be sold to the public or made open-source one day.

68HC000 CPU at 50 MHz, 100% MC68000 compatible
IDE-controller (40-pin) for HD and CD-ROM
integrated CF-Card slot
8 MB FastRAM (1 wait state)
512k FlashROM for Kickstart (1 wait state)
Utility to individually (de)activate any module (CPU, RAM, ROM, IDE)

Here you can see it in action:
https://www.youtube.com/watch?v=VK1h65u8UIU

Website(s):
http://amigaprj.blogspot.de/

phase 5 BlizzardPPC 2

PowerPC accelerator for the Amiga 1200. Not much is known about this new beast from phase 5, only a few pictures have been posted to their facebook-page. But as far as one can tell from their announcements, they're seriously getting back into business.

Website(s):
http://www.p-5.eu/

phase 5 AmigaONE-1200 II board with G4 CPU

Extension board for Amiga 1200 tower conversions (see previous post), with G3/G4 PPC CPU slot. As with the BlizzardPPC 2, not much is known, and there are currently only some pictures they posted to their facebook-page. But just imagine your Amiga 1200 driven by a G4 CPU...

Website(s):
http://www.p-5.eu/


Vampire 500 V2 and Vampire 600 V2

FPGA-based accelerators - and much more - for the Amiga 500 and 600. Amiga 1200 version is in development. CPU performance far beyond that of a 68060, SAGA graphics with Full-HD resolution, HDMI output, 128MB RAM, MicroSD card slot, IDE controller (Vampire 500 only). The ultimate boost in performance!

Website(s):
http://apollo-accelerators.com/

Friday, April 7, 2017

"Making Music On The Amiga + Full Amiga Album"

Shot97 posted this article about making music on the Amiga, using Music-X and a MIDI keyboard. He liked the setup so much, he created an album of Amiga music called "Riding with the Amiga".

"Making Music On The Amiga + Full Amiga Album"
https://amigalove.com/viewtopic.php?f=5&t=222

"Riding With The Amiga - An Amiga Music Album By Shot97"


Thursday, April 6, 2017

iBrowse 2.5 - do you browse?

Amiga-native webbrowser iBrowse proves to be alive!
A long awaited version 2.5 now seems to materialize - the history page has been updated with changes since version 2.4

http://www.ibrowse-dev.net/history.php

http://www.ibrowse-dev.net/

Amitopia gaming articles

Amitopia has published some up-to-date articles about Amiga gaming.

This one is for Amiga newbies, providing information about hardware requirements, different Amiga chipsets, and the right mindset to get going with vintage Amiga games:

http://amitopia.com/what-does-it-require-to-play-games-on-amiga/


And here's another one giving an overview of 2016's Amiga game releases - proving that the Amiga game development scene is... alive!

http://amitopia.com/so-many-new-games-came-out-for-amiga-in-2016/

Wednesday, April 5, 2017

phase 5 just dropped the next bomb: AmigaONE-1200 II expansion board

On April 2nd, phase 5 commented on a few PCB design pictures they had released to their facebook-followers the day before:

"The AmigaONE 1200 II Board is a powerful Amiga 1200 expansion Board with PCI, AGP, SD-RAM, Ultra-DMA IDE, USB, G3/G4 PPC CPU Slot and ATX Power supply, meant to work only with a Blizzard PPC 2 product attached together with the Amiga 1200 expansion bus connector for appropriate tower conversions. This product provides the opportunity to use the Amiga 1200 Computer as a professional high end Workstation." (April 2, 1:17am)

...and they explicitly stated that this is NOT an April's fool joke.

Exciting times for Amigans!

Tuesday, April 4, 2017

Vampire accelerators - alive!

If you haven't seen it yet, you should definitely watch this highly interesting video of Igor "Majsta" Majstorovic talking about and demonstrating the brand new Vampire 500 V2 accelerator board for the Amiga 500. In the video, there is a huge load of detailed information about the board itself, and an equally huge load of information about the development process. The presentation is dense, and at no point boring. Switch on YouTube's subtitles for an english translation.

Personally, I think this video might be the most important piece of information the Amiga community has produced within probably the last 20 years.

Vampire 500 v2 Amiga FPGA Accelerator - World premiere!